Viterbi C++ Source Code
Posted: Thu Nov 26, 2009 12:37 am
The Viterbi algorithm operates on a state machine assumption. That is, at any time the system being modelled is in some state. There are a finite number of states, however large. Multiple sequences of states (paths) can lead to a given state, but one is the most likely path to that state, called the "survivor path". This is a fundamental assumption of the algorithm because the algorithm will examine all possible paths leading to a state and only keep the one most likely. This way the algorithm does not have to keep track of all possible paths, only one per state.
A second key assumption is that a transition from a previous state to a new state is marked by an incremental metric, usually a number. This transition is computed from the event. The third key assumption is that the events are cumulative over a path in some sense, usually additive. So the crux of the algorithm is to keep a number for each state. When an event occurs, the algorithm examines moving forward to a new set of states by combining the metric of a possible previous state with the incremental metric of the transition due to the event and chooses the best. The incremental metric associated with an event depends on the transition possibility from the old state to the new state. For example in data communications, it may be possible to only transmit half the symbols from an odd numbered state and the other half from an even numbered state. Additionally, in many cases the state transition graph is not fully connected. A simple example is a car that has 3 states — forward, stop and reverse — and a transition from forward to reverse is not allowed. It must first enter the stop state. After computing the combinations of incremental metric and state metric, only the best survives and all other paths are discarded. There are modifications to the basic algorithm which allow for a forward search in addition to the backwards one described here.
Path history must be stored. In some cases, the search history is complete because the state machine at the encoder starts in a known state and there is sufficient memory to keep all the paths. In other cases, a programmatic solution must be found for limited resources: one example is convolutional encoding, where the decoder must truncate the history at a depth large enough to keep performance to an acceptable level. Although the Viterbi algorithm is very efficient and there are modifications that reduce the computational load, the memory requirements tend to remain constant.
Have a look at https://robot.lk/viewtopic.php?f=17&p=937 for detailed explanation.
CPP file Header file Common Header file
A second key assumption is that a transition from a previous state to a new state is marked by an incremental metric, usually a number. This transition is computed from the event. The third key assumption is that the events are cumulative over a path in some sense, usually additive. So the crux of the algorithm is to keep a number for each state. When an event occurs, the algorithm examines moving forward to a new set of states by combining the metric of a possible previous state with the incremental metric of the transition due to the event and chooses the best. The incremental metric associated with an event depends on the transition possibility from the old state to the new state. For example in data communications, it may be possible to only transmit half the symbols from an odd numbered state and the other half from an even numbered state. Additionally, in many cases the state transition graph is not fully connected. A simple example is a car that has 3 states — forward, stop and reverse — and a transition from forward to reverse is not allowed. It must first enter the stop state. After computing the combinations of incremental metric and state metric, only the best survives and all other paths are discarded. There are modifications to the basic algorithm which allow for a forward search in addition to the backwards one described here.
Path history must be stored. In some cases, the search history is complete because the state machine at the encoder starts in a known state and there is sufficient memory to keep all the paths. In other cases, a programmatic solution must be found for limited resources: one example is convolutional encoding, where the decoder must truncate the history at a depth large enough to keep performance to an acceptable level. Although the Viterbi algorithm is very efficient and there are modifications that reduce the computational load, the memory requirements tend to remain constant.
Have a look at https://robot.lk/viewtopic.php?f=17&p=937 for detailed explanation.
CPP file Header file Common Header file